"I Adore This Compilation" – Battlefield Enthusiast Gathers Atmospheric Elements from Earlier Titles Still Absent in BF6


Feedback on the closed beta of Battlefield 6 has been largely positive. Nevertheless, one player has been scrutinizing the game and creating a list of intriguing details they believe are lacking compared to earlier titles.

It’s been challenging to miss Battlefield recently: the initial closed beta took place from August 7 to 10, and now the second phase is set for August 14 to 17.

More than 300,000 players participated in the first test on Steam alone, and many are excited. The shooter aims to reconnect with its origins and deliver intense action across vast maps – without the futuristic embellishments, sterile environments, or technical blunders.

Our GameStar reviewers are upbeat about their initial observations, and the community shares this sentiment. However, there remains potential for enhancement, particularly in terms of ambiance, if a Reddit user has any input.

He meticulously created a compilation of the subtle, atmospheric elements that rendered the previous games more convincing. In his view, these elements are evidently absent in Battlefield 6, even though many players might not have noticed their lack.

What Battlefield 6 can learn from its predecessors

User “junkerz88” has made the effort to compile a list of elements missing from BF6 relative to its predecessors on Reddit. They all share a common theme: they intensified the battles in Battlefield 1 and 5. Although the latest installment showcases impressive graphics in the beta, there remains room for advancement based on our standards:

Most of the points he mentions are immersive nuances. They may not significantly impact gameplay, but for him (and numerous others) they greatly enhance the game’s atmosphere.

For instance, he points out that, depending on circumstances, blood or grime should appear on your weapon. Weather effects like rain or fog are also absent for added realism on the battlegrounds.

Particularly regarding audio, he believes there’s substantial room for enhancement. Individuals engulfed in flames do not scream in agony as they did in prior games. If your character dives or rises quickly, there’s no sound. Even when soldiers are downed and plead for revival, the commenter feels that the intense emotion previously evident in the voices of those pleading for assistance is completely lacking.

Whether or not you enjoy the sounds of screaming and moaning is subjective, but the audio landscape undoubtedly contributes to the atmosphere. After all, soldiers find themselves in extreme situations. The comprehensive (and very detailed) list can be found above.

That used to be one of Battlefield’s notable strengths

In spite of this critique, he stresses that he thoroughly enjoyed the beta. Others enthusiastically concur in the comments and even suggest additional details they feel are absent.

The_Rube_ observes, for instance, that the animations are considerably simpler than in the last two installments. For him, it enhanced the atmosphere that you must first remove the pin from the grenade to activate it, that you genuinely feel the impact when falling from a great height, or that soldiers are propelled backward by a vehicle explosion.

For him, details like these epitomized what Battlefield was truly about in the past:

I’m pleased you’re confident that we’re back, and I agree that we’ve made significant progress from 2042. However, so many details are missing […] that keep the game at a 7/10 when it could be a 9. Not long ago, Battlefield was celebrated for precisely those immersive details.

Overall, despite enjoying the game overall, many players on Reddit still sense that something is lacking to truly regard it as a return to its origins. Nevertheless, EA and DICE still have time to refine the ambiance before the release on October 10.