In the Battlefield 6 beta, gamers have unearthed a method to access a hidden sniper spot on the “Siege of Cairo” map, igniting controversy over whether this was a deliberate design choice. The difficulty of remaining unseen as a sniper is heightened by the pronounced reflection effect of sniper scopes, making stealth essential. Numerous players have identified a tactical location on a highway that provides a wide view of the map, although it doesn’t feature clear entry points such as stairs or ladders.
A Reddit user, ImVeryPogYes, shared a video that outlines the intricate process to attain this vantage point. It entails climbing a dilapidated house, leaping between rooftops, and utilizing a parachute to ultimately reach the highway. This revelation has sparked conversations on social platforms concerning the developers’ intentions, with some perceiving it as an exploit while others feel the area was designed to be reachable.
The elaborate structure of the rooftops implies they might have been meant for player entry, possibly in upcoming updates. Some fans theorize that the rooftops were originally accessible during the development stage but were subsequently restricted. The developers have stated they will take player input into account, which could result in adjustments prior to the game’s official launch.
The community is split on whether the rooftops ought to constitute part of the combat area. Some players embrace the extra space, while others worry it may result in disorderly gameplay. A new gadget showcased in trailers, a foldable ramp for stormtroopers, suggests that new pathways may soon be available, allowing rapid access to building levels from the outside. The precise functionality of this gadget is still unclear.
The revelation of this sniper hideout has sparked debates regarding game design and player tactics, underscoring the fluid and changing nature of Battlefield 6.