Ubisoft Allegedly Celebrates Assassin's Creed Shadows' Backlash as a Win for Focusing on Gameplay Instead of Messaging


Ubisoft, the acclaimed video game publisher, has allegedly responded to the criticism surrounding their game “Assassin’s Creed Shadows” with a corporate narrative aiming to reframe the dispute as a strategic triumph. The criticism, largely driven by right-wing detractors, focused on the game’s perceived messaging before its launch. In retaliation, Ubisoft CEO Yves Guillemot has characterized the situation as “a confrontation with our fans,” highlighting the company’s goal to demonstrate that the game was oriented more toward being an entertaining video game instead of delivering a particular message.

This tactic by Ubisoft seems to be an effort to sanctify the occurrences related to the backlash as a deliberate marketing achievement. By recognizing the controversy instead of overlooking it, Ubisoft appears to be welcoming the narrative that the matter was managed skillfully, ultimately enhancing the game’s reception and exposure.

The choice to depict the backlash in this way is not wholly unexpected, as businesses frequently strive to control the narrative surrounding their products. Nevertheless, Ubisoft’s decision to publicly recognize and reshape the controversy, rather than trivialize or dismiss it, is significant. This tactic might indicate a wider trend in the gaming sector where companies are progressively interacting with their audiences and controversies in a more open manner.

In summary, Ubisoft’s approach to the “Assassin’s Creed Shadows” backlash highlights the intricate dynamics between video game developers, their audiences, and the larger cultural and political discussions that can affect how their products are received.