Oblivion Remastered's Acclaim Surrounded by Job Cuts at the Studio


**Virtuos Faces Significant Workforce Reductions Despite Oblivion Remastered’s Success**

In an unexpected development, Virtuos, the studio responsible for the successful remaster of The Elder Scrolls 4: Oblivion, is reducing its workforce by nearly 300 staff members. This move is part of a restructuring plan in reaction to what the company identifies as “structural shifts in the industry.” The layoffs will impact roughly seven percent of Virtuos’ overall workforce, affecting about 200 employees in Asia and 70 in Europe. Among those laid off are several developers who played a role in the acclaimed Oblivion Remastered project.

Virtuos issued a statement indicating that the layoffs are essential to adjust to changes in the video game sector. The company highlighted that the cuts would mainly target teams experiencing lower demand and utilization rates. Despite these reductions, Virtuos pledged to assist the impacted employees by providing severance packages, support for career transitions, and relocation options within its global network.

The studio remains dedicated to its ongoing projects, which include Oblivion Remastered, Cyberpunk 2077, and Metal Gear Solid Delta: Snake Eater. Virtuos intends to bolster its long-term partnerships and continue delivering high-quality projects in the future.

Oblivion Remastered has received a warm reception, achieving favorable reviews and impressive player engagement. The remaster also added a new difficulty setting, fulfilling a major request from fans. Meanwhile, enthusiasts are eagerly awaiting the launch of Skyblivion, a large-scale fan project scheduled for release in 2025.

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