Following the global triumph of God of War Ragnarök, there was a notably suspicious stillness from Sony Santa Monica. While other PlayStation powerhouses like Sucker Punch, Naughty Dog, and Insomniac were busy showcasing their upcoming projects, the California-based studio maintained a near-complete silence. This only fueled more inquiries considering the revered status of Kratos and his son Atreus.
Now, industry insider Jason Schreier, of all people, has shared the initial new details – rather casually in a gaming forum. Without much fanfare, he mentioned the forthcoming significant project from game director Cory Barlog, stating that it was “progressing well” and was the studio’s “next major endeavor.” For numerous fans, it was a brief statement with substantial ramifications. Speculation promptly ensued. Could this represent an entirely new franchise? Or possibly an uncharted offshoot of the God of War realm? However, Schreier tempered expectations: no, it’s not a new IP. But – and this is where it becomes intriguing – it might feel like one. This very remark is now igniting fervent discussions.
What does it mean when something familiar suddenly seems new? A shift in perspective? A jump through time or space? Sony Santa Monica has repeatedly demonstrated that it doesn’t adhere to old conventions – but is poised to take daring leaps. The next installment is evidently not a straightforward sequel.
God of War, new directions and a game that surprises everyone
The essence of the matter resides in Schreier’s phrasing: “Not a new franchise, but an entirely new gaming experience.” This could suggest a significant shift in direction for the God of War saga. Within fan communities, Atreus is viewed as the prime contender for a standalone leading role – and indeed, a spin-off focusing on him would be sensible both narratively and strategically.
“Loki will depart. Atreus… Atreus will persist.” #GodOfWarRagnarok pic.twitter.com/4m6XVAm8KN
— Santa Monica Studio – God of War Ragnarök (@SonySantaMonica) July 15, 2025
The studio may also explore new artistic avenues. A blend of traditional adventure and innovative narrative structure could be on the horizon – potentially featuring open environments, dialogue choices, or even RPG elements. Santa Monica wouldn’t be the first developer to experiment with new genre features within an established franchise. Another speculation: the studio might be engaged in reviving a long-forgotten PlayStation property – under Barlog’s creative direction. Not pursuing a completely new IP might imply a fundamental reimagining of something that already exists, such as its sound, style, or mechanics.
Regardless of the path ahead, Sony Santa Monica evidently has grand ambitions. All indications suggest that this will be a game that challenges expectations – and perhaps ultimately surpasses them.
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