Concord Players Race for Platinum Trophy as Game Closing Approaches, Turning to Drastic Measures


# *Concord* Players Frantically Pursue the Platinum Trophy Before Sony Pulls the Plug – Resorting to Extreme Measures

Almost two weeks post-launch, it was evident that *Concord*, the multiplayer shooter crafted by Sony, was on the chopping block. In a shocking revelation, Sony announced that the game would be taken down from all platforms on September 6, 2024, signifying an untimely end to the title’s brief run. Nonetheless, some players remain resolute in their quest to grab a particularly sought-after accolade: the platinum trophy, aptly named “Living Legend.”

## The Platinum Trophy: A Final Rush

The platinum trophy in *Concord*, dubbed **Living Legend**, represents a rare feat that only a tiny percentage of gamers have achieved. According to statistics from [psnprofiles.com](https://psnprofiles.com/trophies/28912-concord), slightly more than one percent of players have unlocked this trophy. To attain the *Living Legend* trophy, players must first gather all other trophies in the game, which entails reaching the pinnacle character level of 100.

With the shutdown imminent, trophy seekers are racing to upgrade their characters as swiftly as possible. In these last moments, players are employing unconventional and sometimes outrageous tactics to optimize their experience points (XP) and hit the much-desired level 100.

## Multiplayer Matches Conclude Rapidly – in Surprising Ways

The essential gameplay of *Concord* centers on its **Rivalry mode**, where two quintets of players clash in thrilling confrontations. However, in the game’s concluding days, players have unearthed an odd method to accelerate the leveling experience. Instead of typical combat, some teams have embraced a bizarre but effective tactic: once the match starts, all players sprint toward the nearest cliff and leap into the void.

This strange approach leads the game to conclude almost instantaneously, and even without engaging in actual play, participants still earn XP for their endeavors. This technique has emerged as a favored way to grind XP with little exertion, spawning some truly ridiculous scenes within the multiplayer shooter.

A video shared by user Radec on [X (formerly Twitter)](https://x.com/realradec/status/1831041419756388429) illustrates this quirky trend. In the footage, players can be seen collectively diving off cliffs, wrapping up the match in mere seconds. Radec asserts that this is the most efficient way to accumulate XP for the platinum trophy.

> “This is literally every match of Rivalry in *Concord* right now because this is the fastest way to earn XP for the Platinum,” Radec noted in his message.

Despite the effectiveness of this approach, Radec mentioned that he only managed to level up once after an hour of cliff-jumping. Another player provided a guide indicating that reaching level 100 could take anywhere from 70 to 100 hours – a daunting prospect with the game’s shutdown looming in under 24 hours.

## Why Is *Concord* Being Discontinued?

The abrupt cancellation of *Concord* can be linked to its **dismal player base**. While there is no precise data for PlayStation players due to the absence of an official retrieval interface, the game’s statistics on Steam reveal a grim situation. On Valve’s platform, *Concord* saw a peak of merely 697 concurrent players on August 23, 2024, the day of its launch. Since then, the game has struggled to keep a player base afloat, with numbers occasionally plummeting to as low as 100 players globally.

The sparse player count likely factored into Sony’s choice to shut down the game, as sustaining servers and support for a title with such a limited audience is economically unfeasible. Regrettably, this means *Concord* will soon be consigned to history, with its servers going offline and the game disappearing from digital shops.

## Desperate Actions for a Fading Game

As the deadline approaches for *Concord*, players are taking extraordinary steps to snag the *Living Legend* trophy before it’s too late. The cliff-diving tactic, while unconventional, underscores the urgency felt by trophy hunters determined to finish the game before it vanishes for good. Yet, with only hours left, it remains uncertain how many players will manage to attain level 100 and secure the platinum trophy.

For those who have dedicated time and energy to *Concord*, the game’s closure is undeniably disheartening. However, for a select few, the joy of earning the *Living Legend* trophy will stand as a lasting memento of their experience within the game – even as *Concord* drifts into obscurity.

## Conclusion

The saga of *Concord* serves as a cautionary account of the hurdles faced when launching a multiplayer game amid a competitive landscape. Despite its initial potential, the game fell short of garnering a viable player community, resulting in its untimely demise. In