Onimusha: Way of the Sword begins with a frenzied and comical scene that establishes a distinct atmosphere for the game. The main character, Musashi, a roving ronin, stirs awake beneath a bridge and quickly lands in a hilariously absurd predicament. His British outcry “WOT?!” upon noticing hungry urchins eyeing his rice ball marks just the start. What ensues is a slapstick run through a muddy village, chased by what appears to be an endless swarm of martial arts students. Musashi’s shenanigans, which include launching planks into faces and saving a dog, contribute to the comedy.
This opening is notable for its silly and bold humor, setting it apart from the usual serious tone of fantasy slasher games. It guarantees a refreshing adventure, utilizing humor as effectively as any combat feature. However, as the game continues, it finds it challenging to sustain this initial vibrancy. The hours that follow only provide occasional attempts to revive the lively spirit of the introduction.
The game’s deviation from its comedic origins raises some concerns. Despite the promise demonstrated in the opening, the story and gameplay frequently revert to more traditional, serious themes. This contradiction might leave players longing for the playful allure that initially drew them in. Yet, when Onimusha: Way of the Sword does indulge its more whimsical side, it truly shines, reminding players of the delight experienced in its opening scenes.
