"I Simply Desire to Return Indoors": How Creative Assembly Employs Weather to Instill a Longing for Confined Spaces in Alien Isolation 2

As I find myself on the sheltered side of the damaged haz lab, all I can perceive is the rain drumming on its metallic roof and the wild wind wailing around me. Planet LV-921 might have an atmosphere suitable for breathing, yet it is anything but secure. This is before the xenomorph appears and begins to pursue the colonists residing in Weyland-Yutani’s Kurasaki mining facility.

Alien: Isolation 2, the much-anticipated follow-up to Creative Assembly’s 2014 horror title, shifts the setting from the original’s confined Sevastopol Station, but the developers have discovered ways to ensure that the expansive areas of LV-921 maintain the same level of tension and entrapment.