"Time Will Reveal": Bit Reactor Talks About Queerness in Star Wars: Zero Company and Upcoming Partnerships with Saudi-Owned EA

In Bit Reactor’s XCOM-style tactics RPG, “Star Wars: Zero Company,” players assume the role of a custom character called Hawks, uniquely identified with they/them pronouns. This decision may serve as a practical way to simplify the recording of numerous voice lines for various pronoun selections, yet it emphasizes the game’s wider dedication to showcasing diverse gender expressions beyond standard male and female models. This strategy invites players to delve into queerness and transness within the Star Wars universe, igniting interest in how different humanoid species, including Mirialans, Devaronians, and Togrutas, understand gender.

During the beta period, players can craft characters that embody these varied expressions. One player, for example, created a Devaronian character sporting green hair and an abundance of freckles, affectionately dubbed “Trying Their Best.” This character creation process motivates players to look beyond traditional gender expectations and ponder the rich array of identities that might exist in the Star Wars galaxy.

The game’s inclusive strategy raises fascinating questions regarding the portrayal of gender among different species in the Star Wars universe. Each species potentially possesses its own cultural perspective on gender, presenting a distinct view on identity and expression. By enabling players to investigate these opportunities, “Star Wars: Zero Company” not only enhances the gaming experience but also feeds into a larger dialogue regarding diversity and inclusion within the Star Wars franchise.