ZA/UM's Zero Parades: Schrodinger's Disco Elysium Sequel That Continues to Shout About Communism

**Investigating the Nuances of Zero Parades: A Metaphysical Successor to Disco Elysium**

In the continuously changing realm of video games, few creations have captured the fascination and critical praise quite like Disco Elysium. Its distinct combination of narrative richness, philosophical reflections, and surreal elements set a lofty standard for storytelling within the gaming industry. Now, ZA/UM, the studio responsible for this landmark title, has returned with a new project: Zero Parades. Emerging from a phase characterized by internal strife and obstacles, Zero Parades aspires to be a metaphysical successor that respects and builds upon the legacy of its forerunner.

**The Ghostly Line Engineer’s Predicament**

One of the notable highlights in the Next Fest demo of Zero Parades features a dialogue with a ghostly line engineer. This character expresses a conflict familiar to many: the clash between personal principles and corporate demands. “Ever since the last round of EMTERR ‘stabilisation’, they’ve been attempting to push us lifers out,” he shares with protagonist Hershel Wilk. The engineer confronts a stark dilemma: either falsify safety documentation to satisfy corporate desires or leave a position that once had significance. This situation embodies the game’s examination of systemic challenges and personal ethics, themes that resonate profoundly with players who valued the narrative complexity of Disco Elysium.

**A Bizarre Encounter with the KING OF TRADE**

In an apparently unrelated yet equally intriguing meeting, Hershel engages in dialogue with a monkey declaring itself the KING OF TRADE. Seated on a heap of merchandise in a deserted abode, the monkey questions Hershel’s presence, deeming it inadequate. This peculiar interaction is highlighted by Hershel’s inner dialogue, particularly a voice named Statehood, which vehemently criticizes capitalism. This moment showcases Zero Parades’ dedication to merging the absurd with the significant, a defining feature of its predecessor.

**A Tradition of Creativity and Challenge**

Zero Parades arrives amidst a backdrop where ZA/UM has encountered substantial challenges, including reported internal discord and the halting of a Disco Elysium expansion. These difficulties have not dissuaded the studio from expanding the limits of interactive storytelling. The game’s scenarios, while echoing Disco Elysium, aim to forge their own identity, providing players with a refreshing yet recognizable experience.

**Conclusion: A New Era for ZA/UM**

As players immerse themselves in the realm of Zero Parades, they are greeted with a tapestry of philosophical exploration, ethical challenges, and surreal meetings. While the game draws from Disco Elysium, it strives to create its own narrative voice. For enthusiasts of the original, Zero Parades presents an opportunity to revisit the themes and mechanics they cherished, while also venturing into new landscapes. As ZA/UM forges ahead on its path, Zero Parades serves as a testament to the studio’s tenacity and imaginative vision.