XDefiant Originated from a Terminated Splinter Cell Initiative by the Dispatch Team


**The Voyage from Splinter Cell to Dispatch: AdHoc Studio’s Route to Achievement**

In the constantly changing realm of video game creation, the path from idea to manifestation is frequently packed with unforeseen twists and turns. One such fascinating narrative is that of AdHoc Studio, the imaginative forces behind the acclaimed superhero title “Dispatch.” While the game has attracted notable attention for its distinctive approach and captivating gameplay, the development tale is rooted in the experiences of its creators at Ubisoft, where they previously participated in developing a new “Splinter Cell” game.

The AdHoc Studio team consists of industry experts with impressive backgrounds, having been part of well-known companies such as Telltale Games, Ubisoft, and Night School Studio. Their varied experiences have fueled the innovative essence that characterizes their work today. Nonetheless, it is their tenure at Ubisoft that significantly influenced their journey to creating “Dispatch.”

Prior to setting out on the mission to create “Dispatch,” the AdHoc team was heavily engaged in a project at Ubisoft that sought to revitalize the cherished “Splinter Cell” series. The “Splinter Cell” franchise, celebrated for its stealth-oriented gameplay and gripping storylines, has always been a favorite among gamers. The chance to work on a new chapter was both thrilling and demanding for the team.

However, as is frequently the case in the gaming landscape, plans can shift swiftly. The project encountered several obstacles and ultimately did not come to realization. Regardless of the setback, the experience proved to be invaluable for the AdHoc team. It granted them insights into large-scale game design and the significance of storytelling and character progression—elements that would later become vital in the crafting of “Dispatch.”

The shift from developing a stealth-action title to a superhero comedy may appear unexpected, but it underscores the adaptability and creativity of AdHoc Studio. Leveraging their experiences at Ubisoft, the team infused “Dispatch” with an engaging narrative and compelling gameplay mechanics that resonated with players across the globe.

“Dispatch” has been commended for its weekly release format, which keeps players engaged and anticipating the next episode. This strategy, coupled with the game’s wit and unique perspective on the superhero genre, has aided its success as a million-selling title. The game’s capacity to spark the imagination of players can be traced back to the insights gained during the team’s period at Ubisoft, where they refined their abilities in crafting immersive and enjoyable experiences.

In summary, the journey of AdHoc Studio from working on a “Splinter Cell” project at Ubisoft to bringing forth the hit superhero game “Dispatch” exemplifies the resilience and ingenuity of its team. Their capability to adapt and innovate has not only fostered the success of “Dispatch” but also laid the groundwork for future endeavors that will unquestionably continue to engage audiences. As the gaming industry continues to progress, the saga of AdHoc Studio stands as a testament to the unpredictable yet gratifying nature of game development.