MindsEye Developers Charge Studio Executives with Poor Management of Redundancies and Imposing Intolerable Crunch


**Build A Rocket Boy Faces Criticism Following MindsEye Launch and Layoffs**

Following the difficult launch of their newest game, MindsEye, developers Build A Rocket Boy have come under fire. The studio has recently experienced a series of layoffs, which have ignited considerable backlash from both current and former employees. A group of 93 staff members has signed an open letter requesting an apology from the company’s senior management. The letter accuses the leadership of poorly managing the redundancy process and imposing excessive overtime during the game’s launch phase.

Build A Rocket Boy has addressed these claims with a statement highlighting the dedication and effort of their former team members. The studio expressed regret over the need for redundancies and assured that the process was conducted with care and transparency. They recognized the difficulty of saying goodbye to employees and committed to learning from the feedback offered by those impacted.

The scenario underscores the persistent challenges in the gaming sector, especially regarding labor practices and the management of extensive projects. As the situation unfolds, it remains unclear how Build A Rocket Boy will tackle the issues raised by their former employees and what measures they will implement to enhance their internal processes moving forward.