Fans Shout: “Excessive Call of Duty in Battlefield!”
The open beta of Battlefield 6 ignited considerable debate – and not solely in a favorable manner. While numerous testers lauded the explosive battles and the engrossing setting, one aspect ignited intense discussions on forums and social media: for a significant number of players, the movement resembled that of Call of Duty too closely. Too rapid, too disordered, and too disconnected from the classic battlefield essence that rendered the series outstanding.
Longtime players accused EA and DICE of compromising the series’ core. A comment on Reddit encapsulated the sentiments of many: “It feels like a CoD imitation—this isn’t the Battlefield I’ve championed for years.” While a portion of the community embraced the accelerated pace, apprehensions surfaced that the brand was diminishing its identity. The newly established Battlefield Studios reacted swiftly: In a blog post titled “Open Beta Debrief,” the developers revealed specific modifications. Unlike other criticisms, like weapon balance or map dimensions, which they stated they would merely “keep reviewing,” they promptly elaborated on the movement issue.
“Firing While Jumping Will Become Less Precise” – What’s Changing Now
The developers’ strategy is straightforward: reduced arcade-like jumping, increased tactical engagement. “The movement mechanics have been modified to foster a more balanced and conventional Battlefield experience,” the blog post indicates.
Specifically, this entails: The notorious slide-jump technique will lose much of its effectiveness. The momentum that players accumulate when sliding into a jump has been markedly diminished. Bunny hopping will also face significant limitations – those who jump too frequently in succession will experience a reduction in height.
Nevertheless, perhaps the most crucial change pertains to shooting while in motion. In the future, accuracy will be greatly diminished when firing from a jump or during a slide. “Firing while jumping or sliding will lead to increased inaccuracy,” the developers confirm. The objective is to render such actions situational exceptions rather than standard tactics.
With these alterations, EA aims to restore strategic positioning, cover, and team play to prominence—not reflex gymnastics reminiscent of CoD. Whether the balance truly succeeds will become evident by the release date of October 10, 2025. However, one thing is certain: Battlefield 6 aspires not to be a fast-paced shooter clone, but rather return to its foundational strengths.