A Novel Construction Approach: Develop Subaquatic Environments in Life Below.

Urban construction during the Middle Ages, contemporary urbanization, urban planning in a dystopian setting, urban development in extraterrestrial locations—these are common environments when discussing architectural approaches. Life Below aims to innovate in this domain.

Rather than erecting structures and paving roads, you’ll be developing coral reefs and ecosystems. Life Below immerses you directly into the ocean’s abyss. It is your task to harness the energy of the reef’s core to reinstate the equilibrium that has been disrupted. On the seabed, you perform your responsibilities by crafting bait to attract species to your newly established coral reefs. Naturally, you must consistently monitor your resources, potential algae outbreaks, and other threats hidden in the depths.

The narrative is inspired by a tale from game writer Rhianna Pratchett, known for her work on Prince of Persia (2008), Risen (2009), and Tomb Raider (2013), among others.

Life Below is slated for launch on PC in 2026, although a specific date has yet to be revealed. Nevertheless, you can already include it in your wish list on Steam.

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