Unreal Engine 6: CEO of Epic Games Reveals First Insights and Launch Schedule


Title: Tim Sweeney Shares Initial Insights on Unreal Engine 6: Anticipated Preview Versions in 2–3 Years

Tim Sweeney, CEO and founder of Epic Games, has unveiled the first formal details regarding the next generation of Epic’s powerful game development framework, Unreal Engine 6. In a recent discussion on the Lex Fridman podcast, Sweeney elaborated on the future trajectory of game development, the progression of the Unreal Engine, and the expectations for developers and gamers regarding the forthcoming version.

Unreal Engine 5, which debuted in 2022, has already left a considerable mark on the gaming sector. Renowned for its state-of-the-art graphics, real-time rendering capabilities, and ease of use for developers across all levels, UE5 has fueled a new era of visually captivating games and experiences. Now, Epic is setting its sights on what lies ahead.

Unreal Engine 6: Anticipated Preview Versions in 2–3 Years

Sweeney mentioned that the initial preview versions of Unreal Engine 6 (UE6) should become available in around two to three years, suggesting an early release window targeting 2026 or 2027. Nevertheless, fully realized games developed using UE6 may not surface until around 2028 or 2029, considering the standard development timelines for premium titles.

Sweeney highlighted that UE6 will signify a considerable advancement of the engine, aiming to merge the current division between two iterations of Unreal Engine 5: one designed for professional developers and another honed for the Fortnite community. With UE6, Epic intends to streamline these into a singular, powerful platform catering to all users—from indie creators to AAA studios and community modders.

Multithreading: A Major Focus for UE6

A key technical enhancement anticipated for Unreal Engine 6 is improved support for multithreading. In UE5, Epic favored simplicity and accessibility, adopting a single-threaded method for game simulation, where a sole CPU core manages most processes. While this approach eases development for newcomers, it does not fully exploit the potential of contemporary multi-core processors.

Sweeney recognized that while this design approach is beginner-friendly, it constrains performance capabilities. Unreal Engine 6 will transition toward a multithreaded framework, enabling developers to leverage the power of CPUs with 8, 12, or even 16 cores. This modification is expected to considerably enhance performance and facilitate more intricate simulations and game environments, albeit with heightened development complexity.

A Long-Term Perspective

Despite the enthusiasm surrounding UE6, Epic Games is not hurrying its progress. Unreal Engine 5 remains a highly effective and pertinent tool, as highlighted by recent stunning projects such as Oblivion Remastered and Clair Obscur: Expedition 33. These titles exemplify the engine’s capacity to provide next-gen visuals and engaging gameplay experiences, underscoring UE5’s resilience in the sector.

Sweeney’s remarks imply that Epic is adopting a careful, forward-looking strategy for UE6, ensuring it builds upon the strengths of its predecessor while tackling its drawbacks. The aim is to develop a future-ready engine that can support the next decade of game development across various platforms and genres.

What Lies Ahead?

As the gaming landscape continues to transform, Unreal Engine 6 is set to be a crucial factor in shaping the future of interactive entertainment. With its emphasis on unification, performance enhancement, and scalability, UE6 may redefine the boundaries of game development.

For the time being, both developers and enthusiasts will need to wait with anticipation for more definitive details. However, with Tim Sweeney leading the way and Epic Games’ history of innovation, expectations are elevated for what Unreal Engine 6 will offer.

Stay tuned for further updates as Epic progresses with the next iteration of its revolutionary engine.

Related Link:
Watch the complete interview with Tim Sweeney on the Lex Fridman Podcast here.

Source: Global Esport News – Unreal Engine 6: Epic boss reveals first details and a timeframe