Title: Bethesda Issues Hotfix for TES4 Remaster Just Days Following Initial Update
In a quick reaction to player input, Bethesda has issued a hotfix for the newly remastered version of The Elder Scrolls IV: Oblivion. This hotfix, rolled out merely two days after the first update on April 25, 2025, aims to tackle backend problems created by the initial patch. Nevertheless, it has unintentionally impacted the user interface for some players, especially those utilizing the Microsoft Store version through Xbox Game Pass.
Hotfix Eliminates DLSS and Additional Graphics Options from Settings
An official announcement on the Bethesda support website indicates that the hotfix was designed to fix backend challenges without affecting gameplay. Unfortunately, it has led to a temporary UI bug that hampers the visibility and modification of essential graphics settings such as DLSS (Deep Learning Super Sampling), FSR (FidelityFX Super Resolution), and other upscaling or anti-aliasing features.
Bethesda explained:
“We have noticed that the UI for some Microsoft Store users is impacted [by the hotfix] regarding upscaling and anti-aliasing. All graphics settings that were previously adjusted prior to the Microsoft Store hotfix are still functional and operating correctly. However, you won’t be able to adjust these settings temporarily because of the UI issue.”
This implies that although the settings remain active in the background, players currently cannot change them via the in-game menu. The problem is confined to the PC version available through Xbox Game Pass, and console editions of the remaster remain unaffected.
Alternative Solution Accessible via Console Commands
For those players looking to regain control over their graphics settings despite the UI challenges, an alternative solution is available through in-game console commands. Reddit user Crafty-Wishbone3805 provided a technique to assist players in manually reactivating DLSS and frame generation features.
To implement this workaround:
– Access the in-game console by pressing the ~ (tilde) key.
– For frame generation, type: Altar.DLSS.FG.Enabled 1
– For DLSS, type: Altar.UpscalingMethod 1
Note: Using console commands will deactivate achievements for the current gaming session, so players should proceed carefully if they care about achievement tracking.
Ongoing Technical Challenges and Player Input
Aside from the UI issue, players have reported various technical difficulties with the TES4 remaster, including performance declines, crashes, and lost save files. Many of these challenges are thought to arise from the game’s shift to Unreal Engine 5, which, while robust, has imposed a new series of obstacles for developers and gamers alike.
Bethesda has recognized these issues and is actively working on a solution for the UI bug, although no timeline has been disclosed for the forthcoming patch. In the meantime, the community continues to provide feedback and temporary fixes across various forums and social media platforms.
Conclusion
Despite the anticipation from long-standing franchise fans for the TES4 remaster, its release has not been entirely smooth. Bethesda’s prompt distribution of a hotfix demonstrates a dedication to enhancing the experience, but the temporary elimination of graphics options from the UI has led to frustration among some users. Fortunately, alternatives are available, and further updates are anticipated soon.
Keep an eye out for additional updates as Bethesda persists in refining the remaster and addressing community concerns. Share your experiences in the comments regarding the game’s performance on your system and whether you’ve faced any of these challenges.
For more details and ongoing assistance, visit the official Bethesda support page.
Sources:
– Bethesda Support: https://help.bethesda.net
– Reddit Thread: https://www.reddit.com/r/oblivion/comments/1k7p5oe/game_pass_to_get_dlss_and_fg_back/
– Original Article: Global Esports News