Split Fiction, the Cooperative Marvel, Breaks Three World Records in Video Game History


Title: Hazelight’s “Split Fiction” Breaks Records and Transforms Co-Op Gaming

Hazelight Studios has achieved yet another milestone. Renowned for their groundbreaking and emotionally impactful co-op games such as A Way Out and It Takes Two, this Swedish game developer has soared to new levels with their latest title, Split Fiction. In just a week following its release, the game has not only won over players around the globe but has also etched its name in gaming history by setting three official Guinness World Records.

On March 28, 2025, Guinness World Records acknowledged these accomplishments, celebrating Split Fiction’s remarkable success in local co-op gaming.

Here’s a summary of the records established by Split Fiction:

– Most-played local co-op video game on Steam
– Fastest-selling local co-op video game within 48 hours of launch
– Best-selling local co-op video game within one week of launch

These achievements highlight Hazelight’s expertise in creating engaging co-op experiences that resonate with gamers internationally.

A New Standard for Co-Op Gaming

Hazelight has consistently championed local co-op gameplay, a genre many believed was diminishing in the era of online multiplayer. Yet, through Split Fiction, the studio has demonstrated that there remains a significant demand for shared-screen gaming. The game’s triumph is a tribute to the enduring charm of teaming up with a friend or loved one, controllers ready, experiencing a narrative together.

Split Fiction expands on the studio’s hallmark formula: a compelling storyline, creative gameplay mechanics, and a two-player requirement that fosters communication and teamwork. This distinctive approach has evidently resonated with gamers, as shown by the game’s remarkable sales figures.

Sales Milestones: An Unprecedented Launch

The commercial success of Split Fiction has been genuinely phenomenal. The game sold over one million copies within the first 48 hours after release and doubled that total by the end of its first week, hitting two million units sold. To provide context:

– A Way Out, Hazelight’s initial title, required almost 18 months to reach the two million benchmark.
– It Takes Two, their 2021 blockbuster, accomplished the same feat in roughly a month.

The swift rise of Split Fiction underscores the increasing popularity of Hazelight’s unique co-op storytelling and the studio’s growing impact in the gaming realm.

The Duck Dilemma: A Question of Data

Some have raised doubts about the records due to differences with data from SteamDB, a well-known third-party database that tracks player activity. For example, other co-op titles have allegedly achieved higher peak player numbers, including games that have quirky fan followings—like those featuring virtual ducks.

Nevertheless, it seems Guinness World Records employed a different approach, concentrating on confirmed sales and official Steam figures rather than peak concurrent player statistics. While discussions regarding data sources persist, the fundamental accomplishments of Split Fiction stand unchallenged.

A Promising Future for Hazelight

With Split Fiction, Hazelight has not only created another critical and commercial success but also redefined the possibilities within the local co-op genre. The game’s triumph bolsters the studio’s status as a trailblazer in cooperative storytelling and establishes a new standard for upcoming titles.

As fans eagerly anticipate Hazelight’s next move, one thing is certain: the studio has securely etched its name in the annals of video game history.

For further updates on Split Fiction and other gaming news, visit Global Esport News.

Sources:
– Guinness World Records (Twitter)
– SteamDB
– Global Esport News

Related Links:
– The co-op sensation Split Fiction makes video game history by shattering three world records
– Hazelight Studios Official Website
– Steam Page for Split Fiction