**Nvidia’s DLSS 4 Featuring Multi Frame Generation: A Revolutionary Advancement in AI Upscaling**
At CES 2025, Nvidia reaffirmed its leadership in the GPU landscape with the launch of its upcoming GeForce RTX 50 series, which includes the premier RTX 5090, the high-end RTX 5080, and the RTX 5070 Ti. In conjunction with these robust GPUs, Nvidia rolled out the newest version of its AI-based upscaling technology, **DLSS 4**, boasting an innovative feature known as **Multi Frame Generation (MFG)**.
Industry analysts from **Digital Foundry**, renowned for their in-depth benchmarking and assessments, had the chance to evaluate DLSS 4 with MFG on the RTX 5080. Their conclusion? Nvidia’s latest technology is set to revolutionize the gaming landscape, providing unparalleled performance enhancements and visual clarity.
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### **Understanding Multi Frame Generation (MFG)**
DLSS (Deep Learning Super Sampling) has been integral to Nvidia’s AI-powered innovations in gaming, permitting GPUs to render games at reduced resolutions and upscale them to higher resolutions with minimal quality degradation. With DLSS 4, Nvidia elevates this concept further by launching **Multi Frame Generation**, a distinctive feature of the RTX 50 series.
In essence, MFG employs artificial intelligence to produce **up to three frames** rather than the single frame output offered by former DLSS iterations. This leads to dramatically improved frame rates, marking a transformative moment for gamers who seek high performance coupled with breathtaking visuals.
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### **Digital Foundry’s Practical Evaluation**
During CES 2025, Digital Foundry’s Richard Leadbetter assessed the RTX 5080 with DLSS 4 and MFG using a “special edition” of **Cyberpunk 2077**, a game famous for its demanding visual requirements and as a favored Nvidia RTX title. The evaluation took place at **4K resolution** with **Raytracing Overdrive** activated, testing the limits of the hardware.
#### **Main Insights:**
1. **Significant Performance Improvements:**
– The RTX 5080 equipped with DLSS 4 and MFG saw a **91% surge in frame rates** compared to the RTX 4080 Super running DLSS 3 with conventional frame generation.
– Cyberpunk 2077, known for its resource demands, played at **well above 120 FPS** at 4K resolution with path tracing activated.
2. **Enhanced Visual Quality:**
– DLSS 4 deals with prevalent issues associated with earlier versions, like **smearing** and **ghosting artifacts**, which are now greatly minimized.
– Motion flicker, another frequent flaw, has also been substantially diminished, yielding more fluid and engaging gameplay.
3. **Superior Ray Tracing:**
– The “Ray Reconstruction” feature, which debuted with DLSS 3.5, has been fine-tuned in DLSS 4, providing enhanced ray-traced visuals with fewer imperfections.
4. **Consistent Frame Times:**
– MFG not only boosts the frame output but also ensures **consistent frame pacing**, which leads to a more seamless gaming experience.
– The downside? A slight rise in latency, averaging **6.4 milliseconds**. Nevertheless, Leadbetter regarded this as a “reasonable trade” for the substantial performance enhancement.
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### **Cyberpunk 2077: A Spotlight for DLSS 4**
Cyberpunk 2077 has historically served as a benchmark for state-of-the-art graphics technology, and its partnership with Nvidia continues to stretch the limits of gaming potential. With DLSS 4 and MFG, the game achieves performance and visual fidelity levels previously deemed unimaginable.
The capacity to run Cyberpunk 2077 at over 120 FPS with complete path tracing at 4K resolution underlines the prowess of the RTX 5080 and the progress made with DLSS 4. This performance escalation not only benefits high-end gamers but also establishes a new benchmark for future AAA titles.
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### **Digital Foundry’s Assessment: An Encouraging Beginning**
Although Digital Foundry’s evaluation was confined to a single title and brief testing period, the preliminary outcomes are undeniably remarkable. Richard Leadbetter commended DLSS 4 and MFG for their capacity to provide both elevated frame rates and enhanced visual quality, labeling the technology a “noteworthy first impression.”
However, he also stressed the necessity for ongoing testing across a wider array of games and situations to thoroughly grasp the potentials and boundaries of DLSS 4. As more developers embrace this technology, we can anticipate its influence to spread throughout the gaming sector.
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### **What Does This Mean for Gamers?**
The launch of DLSS 4 with Multi Frame Generation signifies a pivotal moment in gaming technology. For gamers, this translates to:
– **Elevated Frame Rates:** Experience smoother gameplay even