
Never’s End is a groundbreaking strategy RPG created by a former Destiny developer, presenting a distinct combination of tactical gameplay and compelling narrative. The game immerses players in a realm where they command a group of enchanted villagers against a delightfully horrifying horde of undead beings. With its tastefully muted visuals, Never’s End takes design cues from classic games like Final Fantasy Tactics, showcasing doll-sized characters moving across a rotatable, grid-based arena.
The gameplay mechanics, however, are where Never’s End excels, drawing on the strategic intricacies reminiscent of Larian’s Divinity: Original Sin series. Players can alter the surroundings through a complex application of thermodynamics, turning each battleground into a lively arena teeming with mist, fire, and uncovered skeletons. This aspect of environmental engagement introduces an additional layer of intricacy and inventiveness to the tactical battles, prompting players to explore different spell combinations and tactics.
Never’s End is set to provide a new perspective on the strategy RPG genre, melding well-known tactical components with fresh gameplay mechanics and a gripping narrative. As players tackle the game’s obstacles, they will become fully engaged in a universe where strategy, magic, and the paranormal intertwine in surprising ways.