Remedy States That Engaging in OG Control Is Not Essential for Resonant, but I Wish They Would Cease Making That Claim


Control Resonant, formerly referred to as Control 2, represents the newest chapter in the Control franchise, crafted by Remedy Entertainment. This installment features a new main character, Dylan Faden, who is the sibling of Jesse Faden, the protagonist from the initial title. Unlike Jesse’s distinctive transforming weapon, Dylan utilizes a malleable metal object, introducing an innovative twist to the gameplay.

The storyline progresses as the unsettling and enigmatic terrors of the Oldest House begin to infiltrate New York City. With Jesse unaccounted for, Dylan sets out on a quest to locate her, traversing a realm brimming with supernatural obstacles. The gameplay echoes the energetic style seen in titles such as Devil May Cry, concentrating on paranatural melee confrontations.

A significant feature of Control Resonant is Remedy’s intention to make the game welcoming for newcomers. The developers have indicated that familiarity with the original Control is not essential to enjoy this follow-up. This strategy seeks to expand the game’s demographic, enabling new players to engage with the narrative without any previous knowledge of the series. However, this choice has ignited debates among fans who believe that playing the first game enriches the comprehension and appreciation of the Control universe.

Control Resonant is set to provide a captivating experience with its distinctive fusion of action, intrigue, and supernatural components, further developing the fascinating world established in the original game.