Embark contemplated developing timers in Arc Raiders while it was in its F2P stage, yet the model "disregarded the player's time."


**Arc Raiders: A New Era in Game Development**

Embark Studios, the Swedish creator behind the much-anticipated looter-shooter Arc Raiders, has recently provided details about the substantial transformations the game underwent after transitioning from a free-to-play (F2P) business model in 2024. This tactical shift has not only modified the game’s financial framework but has also influenced its design philosophy, allowing developers to focus more on an experience that is “drastically easier” for players.

**The Transition from Free-to-Play**

Originally designed as a free-to-play game, Arc Raiders was set to enter a highly competitive landscape where monetization approaches often emphasize player retention and spending. In these frameworks, developers frequently struggle to balance captivating gameplay with revenue-boosting elements, which can sometimes lead to strategies that diminish the player experience. Embark Studios found themselves facing pressure to add features that could convert players into “whales”—a term for users who spend much more than the average player.

**A New Found Design Liberty**

The choice to move away from the F2P model has freed Embark Studios from the limitations often linked with such titles. With no compulsion to adopt aggressive monetization strategies, the development team has been able to concentrate on developing a game that honors players’ time and commitment. This newfound liberty has facilitated a more uncomplicated design process, prioritizing quality gameplay instead of revenue-focused mechanics.

**Valuing Players’ Time**

Among the most significant changes in Arc Raiders’ development was the elimination of features that might have taken advantage of players’ time. For example, during its F2P stage, the game nearly included crafting timers—a prevalent mechanic in free-to-play games aimed at motivating players to spend real money to hasten their progress. By moving away from this model, Embark has taken a more respectful stance towards player engagement, ensuring the game remains enjoyable without the necessity of making in-game purchases.

**Looking Forward**

Scheduled for release in 2025, Arc Raiders is poised to offer an immersive and player-focused experience. The change in business model not only mirrors a broader industry trend toward more sustainable and ethical game design but also underscores Embark Studios’ dedication to creating a game that values fun and fairness more than financial profit. As the gaming community eagerly anticipates its debut, Arc Raiders stands as a testament to the beneficial effects that thoughtful design decisions can have on both developers and players alike.