Crystal Dynamics, the developers behind Tomb Raider, Reveal Further Layoffs, Affecting "Just Under 30" Staff Members


Crystal Dynamics, the acclaimed creators of the legendary “Tomb Raider” franchise, have revealed yet another wave of layoffs, marking the third instance this year. The studio has disclosed that “just under 30 team members from various departments and projects” will be impacted by these job reductions. This move is said to be part of an initiative to “enhance the ongoing development of our flagship Tomb Raider title, as well as to position the rest of the studio to create new titles for the future.”

This most recent round of layoffs comes after two earlier instances within the year. In March, 17 employees were released, and another unidentified number of personnel experienced layoffs in August. Despite these cutbacks, Crystal Dynamics maintains that the future of the “Tomb Raider” series remains secure.

The studio’s choice to downsize its workforce is regarded as a strategic decision to streamline operations and concentrate resources on pivotal projects, including the creation of new games. As Crystal Dynamics navigates these transitions, the repercussions for the impacted employees and the wider gaming community continue to be a subject of conversation.