Project Shadowglass: An Amalgamation of Thief, Deus Ex, and System Shock Analyzing Generative AI


Starhelm Studios has revealed an intriguing new endeavor that aims to embody the spirit of traditional immersive sims with a unique dark fantasy angle. Named “Project Shadowglass,” this title intends to bring back the cherished gameplay elements of the Thief series, delivering players an enriched first-person journey filled with stealth and tactics.

The game will incorporate a responsive light-shadow mechanism, enabling players to alter their surroundings to stay hidden. Essential skills will include lockpicking and pickpocketing, offering various routes to complete goals. Players will have to traverse different surfaces, each varying in noise levels, introducing an additional layer of difficulty to stealth mechanics. Furthermore, magical traps will be dispersed throughout the game, necessitating meticulous planning and execution to evade notice.

Heist preparation and jailbreak situations will play crucial roles in the gameplay, urging players to think outside the box and strategically. The game promises to provide a profound and captivating experience echoing classics such as Thief, Deus Ex, and System Shock.

Dominick John, the principal developer, is recognized for his contributions to the YouTube music parody collective Space Bards. Nonetheless, Project Shadowglass will emphasize stealth and ingenuity over musical aspects. The game hints at the potential use of ventriloquy as a diversion technique, suggesting innovative gameplay features that may distinguish it from its forebears.

For additional details, you can check out the announcement article on Rock Paper Shotgun.