Title: Anno 117: Pax Romana Gameplay Reveal Pushed to May — What Fans Can Anticipate
Enthusiasts of the enduring Anno series will need to hold on a bit longer to see their first authentic look at gameplay from the eagerly awaited Anno 117: Pax Romana. Initially expected to be unveiled in April, Ubisoft has now formally rescheduled the gameplay showcase for the week of May 19, 2025.
This news was shared through a lighthearted post on X (previously Twitter), where the developers confessed to being a bit too eager and mistakenly overlapping the months. Although this postponement might disappoint some impatient fans, Ubisoft is providing alternative ways to remain involved with the development process during this wait.
Developer Livestream and Insights
To keep fans entertained, Ubisoft has organized a developer livestream on April 15, 2025, which will air on the official Anno Twitch channel. This livestream promises exclusive behind-the-scenes insights into the making of Anno 117, offering a closer look at the creative and technical decisions guiding the game.
Furthermore, the Anno Union website remains a crucial resource for fans. The latest developer blog delves into the process of island creation in Anno 117, presenting an intriguing perspective on the design philosophy and procedural generation methods employed to construct the game’s universe.
What Sets Anno 117 Apart?
Anno 117: Pax Romana represents a notable shift from earlier installments in the city-building strategy series. Set against the backdrop of the Roman Empire at its zenith, the game unveils multiple new mechanics and features that are already sparking excitement among the community.
Here are some of the standout innovations anticipated in Anno 117:
1. Return of Land Battles:
After years, land-based military confrontations are making a resurgence. Trailers have depicted Roman legionaries, suggesting a more active role for ground warfare. This could indicate the return of strategic elements like constructing fortifications, walls, and towers.
2. Diagonal Streets and Buildings:
Departing from the conventional orthogonal grid system that has characterized the series for over two decades, Anno 117 introduces the capability to build streets and structures at 45-degree angles. This shift enables more organic and realistic city designs. For players who prefer the traditional layout, this feature can be disabled in the settings.
3. A New Building Grid:
Alongside diagonal construction, the game will incorporate a revamped building grid system. This provides more flexible structure placement, promoting creativity and more authentic urban development.
4. Roman Setting:
The Roman Empire backdrop presents fresh narrative and gameplay opportunities. Players will likely manage provinces, trade routes, and political dynamics while broadening their influence throughout the empire.
What We’re Still Anticipating
While Ubisoft has hinted at various thrilling features, it remains uncertain which of them will be showcased in the May gameplay reveal. Fans are eager to see how these innovations are integrated into actual gameplay and their impact on the fundamental Anno experience.
The delay may be vexing, but it also implies that Ubisoft is dedicating time to refine the presentation and guarantee that the reveal meets expectations. With the series’ reputation for quality and depth, the additional waiting might very well be justified.
Stay Connected
Until the gameplay reveal in May, fans can stay informed through the Anno Union developer blogs and the upcoming livestream on April 15. With its daring new direction and historical setting, Anno 117: Pax Romana is poised to be one of the most ambitious entries in the franchise’s legacy.
For further updates, check out the official Anno Union website or follow the Anno team on social media.
Sources:
– Ubisoft X/Twitter Announcement
– Anno Union Developer Blog
– Official Anno Twitch Channel
Originally reported by: Global Esport News.