# **Project Pantheon: Wolcen Studios Reveals a New Dark Action RPG with a Mythical Edge**
The minds behind *Wolcen: Lords of Mayhem* are returning with a bold new endeavor that aims to redefine the action RPG landscape. Named **Project Pantheon**, this forthcoming title fuses the exhilarating hack-and-slash gameplay of titles like *Diablo* with the high-stakes extraction mechanics made famous by *Escape from Tarkov*. Set within a dark fantasy realm influenced by mythological tales from around the world, Project Pantheon offers a distinctive mix of PvPvE dynamics and a player-driven marketplace, striving to provide an engaging and electrifying experience for genre enthusiasts.
Here’s everything we’ve learned so far about this captivating new project.
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## **A Chaotic Mythical Realm**
In *Project Pantheon*, players assume the role of a formidable entity chosen by Death herself to bring harmony to a shattered reality. The game’s environment is rich with mythological narratives, presenting somber reimaginings of timeless myths and tales. From Norse legends to Greek sagas, the game promises a deep and immersive backdrop where deities, creatures, and humans clash in a desperate fight for existence.
The story establishes a foundation for a thrilling journey where players must traverse a perilous landscape filled with AI adversaries and competing players, all while pursuing invaluable rewards.
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## **What is an ExtrAction-RPG?**
The creators at Wolcen Studios characterize *Project Pantheon* as an **“ExtrAction-RPG”**, a phrase that captures the game’s unique fusion of action RPG elements and extraction-themed gameplay. Here’s how it operates:
– **Hack-and-Slash Gameplay**: Staying true to its heritage, the game incorporates rapid, intense combat that echoes *Diablo*. Players will confront swarms of foes using a wide array of weapons, abilities, and tactics.
– **PvPvE Dynamics**: The game adds a competitive twist by challenging players not just against AI foes but also amongst themselves. This interaction fosters a thrilling and erratic atmosphere where partnerships can be short-lived, and treachery is always a risk.
– **High-Stakes Loot Collection**: The primary objective is to obtain valuable loot and ensure its safe extraction. Failing to do so means losing everything you’ve accumulated, introducing a layer of risk and benefit that keeps players alert.
This innovative combination of mechanics aspires to forge a game that is both strategic and action-packed, catering to fans of conventional RPGs and competitive multiplayer experiences.
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## **Key Features of Project Pantheon**
The initial closed alpha for *Project Pantheon* occurred on January 25 and 26, 2025, giving players a sneak peek into what the game entails. Here are some noteworthy features unveiled so far:
### **1. An Ominous and Hostile World**
Players will traverse an early iteration of the game’s first map, populated with aggressive creatures and mythic bosses. A prominent confrontation is the **Nightmare of Fenrir**, a daunting enemy waiting in the darkness. The landscape is crafted to challenge players, with both environmental threats and unpredictable player encounters.
### **2. PvPvE Encounters**
The game’s PvPvE mechanics guarantee that every meeting is filled with uncertainty. While fending off AI adversaries, players must remain vigilant of others who may be after the same treasures—or may be targeting you.
### **3. Pre-Configured Characters for Alpha**
During the alpha testing phase, players utilized pre-configured characters to explore the game’s mechanics. However, full character customization is slated for future updates, enabling players to tailor their avatars and gameplay styles.
### **4. Contemporary and Traditional Controls**
*Project Pantheon* accommodates a diverse player base by providing both modern WASD/twin-stick controls and classic point-and-click options. The modern control scheme is reportedly more refined at this stage, but both methods will be accessible to accommodate various player preferences.
### **5. Weapon-Centric Classes**
In a shift away from conventional class frameworks, *Project Pantheon* links abilities to weaponry. This design means your weapon choice dictates your gameplay style, effectively forming “classes” based on your equipment. Further gear, such as boots and artifacts, offers defensive advantages or potent ultimate skills. A crafting feature is also in development, allowing players to modify and enhance their equipment.
### **6. Base Construction and Player Marketplace**
Players will gain access to a **home base**, which acts as a center for storage, crafting, and commerce. Even in its nascent phase, the base includes elements like a shop and a portal for embarking on quests. Over time, players can enhance their base to unlock new capabilities and improve their character builds.
The game also intends to incorporate an **open marketplace**, paving the way for a player-directed economy where items can be exchanged. This feature is anticipated to attract fans of crafting and trading, adding another layer of complexity.