SpaceCraft: Construct Planetary Manufacturing Facilities in the New Space MMO from the Developers of Wartales


**Shiro Games Introduces SpaceCraft: A Space MMO Concentrating on Crafting and Economics**

The French developer Shiro Games, recognized for its groundbreaking games such as *Dune: Spice Wars* and *Wartales*, has once again astonished its audience with a daring new venture. At the recent PC Gaming Show, the studio unveiled *SpaceCraft*, a massively multiplayer online (MMO) game set amidst the expansive cosmos. Departing from conventional MMOs that emphasize combat or exploration, *SpaceCraft* offers a distinctive twist by focusing its gameplay on crafting, resource management, and a vibrant economy.

### **What is SpaceCraft About?**

The narrative of *SpaceCraft* kicks off with humanity teetering on the edge of extinction. As a mysterious alien threat looms, survivors flee through a portal into an unexplored galaxy. Players step into the shoes of one such survivor, with the mission of exploring, colonizing, and prospering in this nascent world. The game promises an immersive sandbox experience where players can forge their own paths, whether acting independently or integrating into larger, player-led organizations.

The reveal trailer presented a blend of immersive visuals and gameplay mechanics, providing a preview of the game’s atmosphere and systems. From the dark reaches of space to the lively landscapes of alien worlds, *SpaceCraft* aims to envelop players in a universe bursting with possibilities.

### **Key Features of SpaceCraft**

#### **1. Design and Personalize Your Spaceship**
In classic sandbox MMO style, *SpaceCraft* empowers players to create and build their own spaceships. These ships function as both transport vessels and mobile headquarters. Whether you favor a sleek merchant ship or a heavily armored industrial craft, the customization options are designed to suit a range of playstyles.

#### **2. Colonize Planets and Establish Bases**
Upon discovering a viable planet, players can set up bases to harvest resources and grow their enterprises. Bases can encompass living quarters, energy hubs, data centers, and additional structures. The game also includes automated facilities for resource gathering, reminiscent of the biennial factory-management game *Satisfactory*. These facilities can be upgraded to convert raw materials into valuable goods, adding complexity to the crafting mechanics.

#### **3. Discover a Dynamic Economy**
One of the hallmark features of *SpaceCraft* is its real-time marketplace. Players can exchange resources, crafted items, and various commodities, resulting in a player-driven economy. This framework promotes specialization, allowing players to hone in on mining, crafting, or trading to establish their niche in the cosmos.

#### **4. Align with Factions and Engage in Missions**
The galaxy within *SpaceCraft* hosts a variety of factions, ranging from military to political and economic entities. Aligning with a faction grants unique advantages and unlocks new mission paths. Missions can involve anything from resource gathering to diplomatic dialogues, introducing layers of strategy and teamwork to the gameplay.

#### **5. Cooperative Gameplay**
Although solo play is viable, *SpaceCraft* promotes collaboration among players. By forming “Corpos” (corporations), players can consolidate resources, divide responsibilities, and undertake larger initiatives together. Whether constructing a vast industrial complex or seizing control of the market, teamwork is essential for achieving goals.

### **A Focus on Crafting and Economics**

Unlike numerous MMOs that give precedence to combat, *SpaceCraft* prioritizes crafting and economic frameworks. Players can manufacture everything from minor tools to large-scale factories, all contributing to the game’s evolving economy. The dynamics between supply and demand, resource scarcity, and player-driven markets promise a captivating and interactive experience.

Shiro Games has hinted at a sophisticated economic system but has yet to disclose detailed specifics. Nonetheless, the presence of automated production facilities and a real-time marketplace indicates that players will need to effectively juggle efficiency, logistics, and market trends for success.

### **What Sets SpaceCraft Apart?**

Shiro Games has a history of providing distinctive gaming experiences. With *Dune: Spice Wars*, the studio reinvented the 4X strategy genre, while *Wartales* offered a novel perspective on single-player RPGs. *SpaceCraft* carries this legacy forward by amalgamating facets of crafting, base construction, and economics within a space MMO—a genre typically dominated by combat-oriented games.

The game’s focus on cooperation and player-driven structures differentiates it from its rivals. By empowering players to influence the economy and create extensive industrial empires, *SpaceCraft* presents a level of intricacy seldom encountered in MMOs.

### **When Can We Experience SpaceCraft?**

*SpaceCraft* is expected to launch on Steam in 2025. While Shiro Games has yet to confirm whether an early access period will be part of the rollout, the studio’s past suggests that player input will be instrumental in honing the game. Eager fans looking to venture into the galaxy and engage with its complex economic systems will need to exercise a bit more patience, but