Baldur’s Gate 3: Gamer Discovers an Unattainable New Conclusion Following Patch 7


# Baldur’s Gate 3: Patch 7 Brings Fresh Content, Including an Elusive Ending Unavailable Through Standard Play

Enthusiasts of *Baldur’s Gate 3* have been anticipating the newest update, and with Patch 7 now available, Larian Studios has introduced a substantial revamp to the game. This update is packed with new features, such as official mod support, gameplay enhancements, bug resolutions, and even novel endings. Among the most captivating additions is a hidden ending that players cannot obtain via standard gameplay. This revelation has ignited intrigue and discussion within the community, prompting inquiries about the reasons behind the omission of this content and its potential impact on the game.

## An Abundance of New Features in Patch 7

Patch 7 stands out as a major upgrade for *Baldur’s Gate 3*, giving players a fresh motivation to re-engage with the game. The patch comprises:

– **New features and content**: Expect new gameplay mechanics, quests, and narrative arcs that enrich the expansive universe of *Baldur’s Gate 3*.
– **Official mod support**: This greatly awaited feature empowers players to create and distribute mods, unlocking vast opportunities for customization and innovative content.
– **Enhancements and bug fixes**: Consistent with any significant patch, several quality-of-life improvements and bug fixes have been incorporated to refine the overall experience.

While the updates are thrilling, the most fascinating element of Patch 7 is the unveiling of a hidden ending that players cannot access through conventional methods.

## The Hidden Ending: An Enigmatic Exit

One of the notable inclusions in Patch 7 is the addition of new endings for players to delve into. Previously, players had the option to seize control of the Nesser Brain, a godlike force, by betraying a companion and succumbing to their sinister side. Now, with this new patch, players are presented with even more choices regarding their handling of this phenomenal power.

Nonetheless, YouTuber SlimX recently discovered two extra endings that were intended but never fully realized in the game. These endings remain concealed within the game files and are inaccessible through regular gameplay. SlimX successfully restored these endings, unveiling an unexpected twist: rather than ruling or executing malevolent plans, players can opt to simply walk away.

In this concealed ending, the player character discards the parasite and exits the situation entirely, either accompanied by companions or not. The companions, understandably, appear bewildered by this choice, as it seems anticlimactic to depart following the acquisition of the Nesser Brain.

## What Led to the Omission of These Endings?

The choice to eliminate these endings from the game’s final version is not entirely unexpected. Numerous players have conveyed that the endings feel unfinished or unsatisfying. After all, why would a character go to great lengths to achieve godlike authority only to relinquish it and depart?

In the comments section of SlimX’s video, players shared their opinions on the hidden endings:

– **@FeCyrineu** remarked: “Yes, I see why they were cut. They’re quite basic as they stand now. And if your aim was to just walk away after everything, why even bother with the Nesser Brain?”
– **@HellishSpoon** jokingly noted: “This *‘I am the true God-King and everyone should … you know what, this is absurd. I’m going home’* ending.”
– **@senittoaoflightning4404** commented: “I find it hilarious how everyone looks so perplexed. This character just came into control of an Elderbrain and then chose to … walk away.”
– **@SlimXG**, the YouTuber who revealed the endings, joked: “All mind flayers just shrug and drift back to the brain to play cards.”

Although these endings did not make it into the final patch, they provide an intriguing insight into what might have been. The notion of simply walking away from such monumental power is a distinctive narrative direction, but it may have felt too underwhelming for the grand scope of *Baldur’s Gate 3*’s narrative.

## Should These Endings Have Made the Cut?

The emergence of these hidden endings has triggered discussions within the community. Some players value the idea of having additional options, even if they appear anticlimactic. Others believe that the endings were justly omitted, as they do not fit with the overarching narrative of the game.

For players who relish role-playing as morally ambiguous or outright villainous characters, the new endings featured in Patch 7 are a prized inclusion. The chance to command the Nesser Brain and determine its fate provides a fulfilling resolution for those keen on adopting the darker aspects of the game’s plot.

However, the hidden endings raise a thought-provoking question: should games consistently aim for grand, climactic conclusions?